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Unfortunately for Tolrania, their archers and skirmishers aren't up to par with their neighbours, so they will get outshot, and should the hackers find themselves outside of the shield wall, they will also find themselves riddled with arrows or bolts.
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Cavalry are reserved only for Tolranian nobles, who perform as heavy cavalry or as stronger vesion of their commoner shield brethren. Following the path of the Lymbards, Tolranian infantry and cavalry are strong, heavily-armoured troops that also became experts with the shield - as necessities for countering the above-average ranged troops of their neighbours - while their archers learn quickly from their constant skirmishes with forest outlaws and the Naphali. This makes their troops rather experienced, and the constant warfare promotes a culture that quickly trains them. The Kingdom of Tolrania is bordered by several factions at once: Elintor, Maccavia, and the Reich. Their own troops vary from each faction but despite being labeled 'Minor', some of these troops cannot be underestimated and can be on par, or stronger than even Major Faction troops. They can be separated into true Minor Factions, Neutrals, and Outlaws.
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In addition to the Major Factions, there also exists Minor Factions that have their own troops and troop trees, although generally fewer than the bigger factions. Generally, Naphali troops will always be the best archers, dwarf troops will always have the best armour, and giants will always have the highest strength and toughness.Ī quick guide to comparing top-tier troops of the different major factions can be found here. Races also play a part in what the faction is good at. Fighting the archer-heavy Elintor troops will be quite different from fighting the cavalry of the Reich, for example. Every major faction has Common Troops, Noble Troops, and sometimes Special Troops with their own advantages and disadvantages. Conquering all of Perisno without combining each factions' strengths together - or mastering the strengths and weaknesses of your chosen faction - will be quite difficult. Perisno is a continent consisting of multiple races and cultures, so each of the different factions have features unique to them. Do not add household troops to the notables, and keep it to the highest tiers However, try not to be biased to certain factions, and always try to include their weaknesses.
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NOTE: Some of the information about the factions' strengths and weaknesses may be wrong, so feel free to edit if you feel it is very inaccurate.